The WYFA workshop continued with railroading (how players are forced to take certain paths) and how to avoid it. Since I got some experience with players and their strange ways of going around, this wasn't new to me and I already thought about it for my scenario
At work it was a bit better than last week, but still very few people came and bought something.
In the evening it was cat entertainment and human entertainment on the couch.
At work it was a bit better than last week, but still very few people came and bought something.
In the evening it was cat entertainment and human entertainment on the couch.
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